Description: Microsoft XBOX360
game (Korean version of luxury version) basic performance characteristics of processor-based IBM PowerPC The CPU CPU three symmetrical 3.2 GHz per core of the core is two
hardware threads; A total of six threads each core built a VMX-128 vector unit; A total of three each
hardware thread is 128 VMX-128 registers a 2 MB cache CPU
games Performance : Product point nine billion operations / sec Memory Performance GDDR3 Memory 512 MB DDR 700 MHz frequency reunification Standard
memory architecture dedicated hard disk performance 20GB hard disk polygons per second performance generated 500 million pixel fill rates four triangles Sample more than doubled under full
screen antialiasing 16 billion samples per second to the filling degree Shader Performance 48 billion times per second, as Coloring-operation
memory bandwidth of 22.4 GB per second
memory interface
bus bandwidth of 25.6 GB per second of
memory to eDR AM bandwidth of 21.6 GB per second of the FSB floating point one trillion flop capacity
storage media : Removable can upgrade the 20GB hard disk 12-speed dual-layer DVD-ROM 64 MB initial capacity of the
memory card system
display vertical or horizontal
display direct-line optimization of the "open-box" Xbox Live broadband
service To download includes the creation of the Xbox Live market, the number of players on identity, as well as playing games, watching movies, listen to music synchronized friends
video chat system has built-in Ethernet interface for Wi-Fi 802.11a. 802.11b and 802.11g prepare the corresponding
video camera game vector support
DVD - Vid eo, DVD-ROM, DVD-R/RW,
DVD R / RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD,
MP3 CD, JPEG Photo CD from portable music devices,
digital cameras, WIN XP
PC media Lane read copy music to the Xbox 360 hard disk for each
game can be set to broadcast out Table built Media Center Extender for Windows XP Media YOU play all
games support all support 16:9,720 p, 1080i, antialiasing effects of standard resolutio